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Copyright and Fair Use Workshop ONLINE

Page history last edited by Kelly Ray 3 years, 3 months ago
  

 

DLU Workshop ONLINE: Copyright and Fair Use for Digital Learning

 

Workshop Description: Participants will develop knowledge and skills for ensuring the legal and ethical use of copyrighted material in the classroom, while fostering student media literacy and creative expression. Topics covered will include:

Outcome: Participants will understand the implications of copyright and media literacy for 21st century teaching and learning in order to prepare for Students and Teachers Accessing Tomorrow.

Indicator: Participants will be able to model and facilitate the legal and ethical use of copyrighted material in curriculum, instruction, and student-created works.

Facilitators: Kelly Ray, Resource Teacher & Amanda Lanza, Specialist - Office of Digital Learning            TinyURL:  http://tinyurl.com/DLUcopyrightonline  

RESOURCES for participants to PRINT OUT ahead of Online Workshop: Note-taking Sheet  |   Copyright & Fair Use Guidelines for Teachers Chart 

 

Agenda

 

1. Reflect on why you chose this workshop and connect to school copyright/fair use issues to clarify some common misconceptions.

 

2. BCPS Copyright Rules & Procedures   

 

3. Introduction to Copyright & Fair Use  

 

The Law:  According to U.S. Copyright law, copyright holders have the exclusive right to copy, distribute, display, and perform their work. Others must weigh four factors to determine id their use of a copyrighted work qualifies as a fair use.

 

The Four Fair Use Factors   *All four factors must be weighed to determine if a use of copyrighted material qualifies as a Fair Use.

    • Purpose and Character of the use - Are you using it for direct curricular instruction? For criticism or parody? Have you transformed the original?

    • Nature of the copyrighted work - What kind of work is it? Factual, creative, consumable?
    • Amount and substantiality of the work being used - How much of the work will you use? Acceptable portions are limited according to format and whether you are using the "heart" of the work.

    • Effect on the market for the work - Would your use affect the copyright-holder's profits?

 

 

4. Making a Fair Use Determination - Instructor will model the reasoning process using this example:

  • Watch to the 1:30 mark of the video "A Fair(y) Use Tale" which was created to teach about copyright and fair use. Think about four Fair Use factors.

 

 

5. Creative Commons Licenses (Some rights reserved).  Print out this Understanding Creative Commons poster later as a handy reference.

 

 

6. Finding Copyright-Friendly Images & Media

 

  • TRY using Google or Bing Image search filtering tools to find a copyright-friendly image related to your content/curriculum:

 

        

               

 

 

 

 
  • Creative Commons Search - A search engine for locating CC-licensed images, videos, music, etc. from a variety of sources.

 

7. Scenarios    *Take notes

  • Read the real-life BCPS Scenario below for your Breakout Room and examine any included links:   
     Scenario 1  |  Scenario 2  |  Scenario 3 Scenario 4  Scenario 5

  • Discuss whether the Scenario represents a Legal Use, a Fair Use, or Copyright InfringementRefer to the Copyright & Fair Use Guidelines chart if needed. 

  • Type your response and explanation on your Scenario Template in BlackBoard.  One group member will share your breakout group's analysis with whole group. 

 

Legal Use -  Works from the public domain, used with permission, or used according to the copyright holder's Terms of Use or Creative Commons license. *Works used according to copyright; no Fair Use determination needed.

Fair Use -  Use of copyrighted work which meets Fair Use factors. *An exception to copyright.

Copyright Infringement - Copyrighted work used illegally:  without permission, not in accordance with copyright holder's
Terms of Use or Creative Commons license, or does not meet Fair Use guidelines.

 

8. Additional Resources:

 

9. DLU Reflection:

 

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