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BreakoutEDU

Page history last edited by Jennifer Weaver 1 year, 9 months ago

Attention BCPS Innovative Learning Wiki Users

  

 

Throughout the 2019-2020 school year, the BCPS Innovative Learning Wiki will transition to a new website called The Innovation HUB. The Innovation HUB Roadmap highlights our year-long transition plan as we migrate existing content. Both websites can be accessed through BCPS One's Instructional & Productivity Tools throughout this school year. 

 

 

Content for Breakout EDU can already be found on the Innovation HUB by selecting Innovative Teaching and Learning and then clicking on the Educational Technology Lending Library.


 

Breakout EDU

All images on this page are courtesy of BreakoutEDU.com 

 

 

"Breakout EDU creates ultra-engaging learning games for people of all ages. Games (Breakouts) teach teamwork, problem solving, critical thinking, and troubleshooting by presenting participants with challenges that ignite their natural drive to problem-solve.  Breakouts are perfect for classrooms, staff trainings, dinner parties, and at home with the family! At the end of a Breakout, your players will be eager for the next! Specialty K-12 Breakouts can be used to teach core academic subjects including math, science, history, language arts and have embedded standards that apply problem solving strategies within a real world OR collaborative context."  - www.breakoutedu.com 

 

 

Breakout EDU Website Resources  Other Resources
Common Ground 2017 Resources

Getting Started with Breakout EDU

Breakout EDU Games*

(note that you must have a free, individual Breakout EDU account to view games.)

Breakout EDU Facebook Group

Lock Tutorials and Tips

Create your own Breakout!

 

 

Ticket” system (one box for multiple groups)

What to Purchase (Materials to make your own kit)

Breakout EDU Brainstorming & Planning Worksheet

Lock Directions 

 

Presentation 

Digital Breakout

5 Letter Lock Clue

4 Digit Number Clue

Key Clue Page 1 & Page 2

3 Digit Number Clue

Direction Lock Clue Page 1 & Page 2

Our Brainstorming and Planning Process Notes!


 


 

 

Breakout EDU Kit Loan Program

The Office of Innovation and Digital Safety has several Breakout EDU boxes that can be loaned to BCPS schools and offices.  Our goal is to provide people with the tools necessary to experience a Breakout so that they can make an informed decision about whether or not to buy their own kit.  School-based requests must come through the STAT teacher so that they can provide support for successful implementation.  Some, but not all, STAT teachers have had some training on Breakout EDU and/or how to design and implement a Breakout experience.

 

Request a BCPS Breakout EDU kit.

 

Guidelines for Breakout EDU kit reservation:

  • STAT teachers or central office staff must complete the request form at least two weeks in advance of the intended use. 
  • The reservation time period should be for two school days before the first use through two school days after the last use in order to allow time to prepare the materials and reset them for the next user.
  • These are limited resources so please be mindful of others' needs when making requests.  Our expectation is for each reservation to last no more than five to seven instructional days.
  • Someone from the reserving school or office is responsible for picking up the box from its current location.  If no one is using it immediately after your reservation, it is the school or office's responsibility to return it to our office at the Jefferson building in Towson.
  • It is highly recommended that the reserving staff member determine what Breakout EDU game they would like to experience before making the reservation.  Game creation and preparation takes time and does not have to wait until the box is in their possession.  (Note that Breakout EDU games are hosted through Google Drive and may need to be accessed outside of the BCPS network in order to download them.)
  • We highly recommend that classroom teachers work cooperatively with their STAT teacher throughout the game preparation and implementation process. 
  • Each reservation will be for ONE Breakout EDU kit.  There is a Breakout EDU Facebook group with suggestions on how to manage a breakout experience with large groups and one box using a “ticket” system and other strategies.
  • The reserving school or office will be asked to share their experience of the game(s) used from the Breakout EDU website OR the materials and a description of any original game created.  These descriptions will be curated and shared for BCPS teacher use.

 

Care of Breakout EDU Box (borrowers will be asked to sign for their kit when they pick it up; signature acknowledges understanding of these guidelines)

  • As users are preparing for the Breakout experience, they should view the Lock Tutorials and Tips in advance.  Some of the locks are easier to set than others.  Lock combinations should be recorded somewhere safe to prevent users from being locked out.  It is helpful to include a list of the lock combinations that you used when you return the kit.
  • It is recommended that classroom teachers collect locks immediately or use the "lock parking lot" that is included with the kit for students to turn in each lock once it is opened. This prevents students from accidentally resetting locks.
  • The reserving STAT teacher or central office staff must work with classroom teachers to ensure the locks are reset to the specified default settings at the conclusion of the reservation and stored correctly.  Lock reset and storage instructions will come with the kit.  Do not allow students to reset the locks.
  • If a lock becomes unusable due to a reset error, the user must contact the Office of Innovation and Digital Safety immediately and work with the school administration to purchase a replacement (we will provide a description and link to the appropriate replacement).
  • Users must notify Office of Innovation and Digital Safety if the provided invisible ink pen runs out or the batteries die.
  • Batteries must be removed from the UV flashlight at the conclusion of use.
  • All materials are expected to be returned in their original condition.  Replacement of lost or damaged items will be the responsibility of the reserving school or office.

 

Breakout Kit ComponentsIncluded with each reservation:

  • Large Breakout EDU box
  • Small three digit lock box OR small Breakout box and three digit lock
  • UV Flashlight
  • Six AAA Batteries
  • Two Invisible Ink Pens
  • Directional Lock
  • Bronze key lock with one key
  • Five letter lock
  • Four digit number lock
  • Flash drive
  • Hasp for six locks 
  • Deck of 52 reflection cards (in the black BreakoutEDU boxes only) 
  • Laminated cards with "We Broke Out!," "We Rock," "So Close," and "Epic Fail"
  • Two "Hint" cards
  • A laminated "Lock Parking Lot" 
  • All locks come in individual pouches with reset and storage directions 
  • A printed set of these guidelines

 

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